This morning, as I was tweaking my website, I decided to add a mission statement of sorts to my front page:
“I believe in working and designing the right way, not just the easy way. I believe that a big idea with deep meaning can always be reduced to a do-able level while maintaining its impact, while a small idea cannot be injected with meaning. I believe that every design challenge should be met like a competition, with bold, innovative ideas, with the knowledge that it can be scaled back to fit real world circumstances.”
This is really the essence of what I think makes the difference between OK design and great design. The willingness to step way outside the box, into the realm of the unachievable, and then to look at how that idea can be tweaked and pulled on to get a workable design.
Not two hours after I published the addition to my webpage I stumbled onto this gem:
It may seem, as someone who blogs about technology and tutorials on Photoshop graphics, that I might at least take issue with the hand vs. computer portion, but I agree totally with what he was saying. The computer is a great way to show ideas in new, creative ways. However, I also fully believe that the hand is the best tool for any conceptual design or rough graphics, and as you can tell from my tutorials, I do think that computer rendered plans are still somewhat cold in comparison to a hand drawing.
While you may not like all of his designs, if more designers thought the way Libeskind does, instead of just a select few, we would have a much more vibrant and less stagnant industry.